The Martians use large vehicles with powerful weapons, which can take a lot of damage. Unlike most RTS computer games, units typically consist of multiple vehicles, except for highly specialised or utility units. Research tasks are set on the War map as well. The player can set up unit and structure building tasks and queues here. Each sector held by the players forces can be examined in detail in a separate 'Battle map'. The map of Britain (the 'War map') is divided into approximately 30 sectors. The game is set in Great Britain and starts in the late 19th century. In this respect, it is somewhat similar to the computer game 'North & South'. Unit building and the inter-sector movement of forces is done between battles. It was unusual at the time, as instead of having pre-set missions, battles only take place when one sides' forces are sent to a sector occupied by the other. The player chooses to play as either the defending Humans or the invading Martians.
It is based on ' Jeff Wayne's Musical Version of The War of the Worlds' - which is itself based on H. 'Jeff Wayne's The War of the Worlds' is a Real-time strategy game developed by Rage Software Limited and published by GT Interactive in 1998 for the PC. Infobox VG| title = Jeff Wayne's The War of the Worlds